Rank

Rank is the experience a character has. It replaces the Level feature from most traditional RPGs. They are abbreviated with R#, # being your rank. It allows him to buy more max ammo, new weapons, Suppliers can call in better airdrops and even some special and very expensive super weapons (Coming Soon). Each rank requires an increasing amount of EXP, or Experience Points. (See Ranks)

Gaining EXP
Each kill gives 100 EXP + 10 EXP for every Rank. The only exception is Rank 1 kills, they always give 100 EXP. Example: A Rank 2 kill gives 120 EXP. A rank 10 kill gives 200 EXP. A rank 30 kill would give 400 EXP Completing a mission gives atleast 1000 EXP to each Character, unless the number of characters can be exceeded, then multiply EXP reward by characters ussually allowed and divide by actual number of characters.

Example: A map with a 1000 EXP bonus, and a Exceedable 4 character limit. You used 6 characters. 1000 x 4 = 4000 / 6 = 666 EXP to each character.

Ranks
Private [Pvt.] 1 (R1): 0

Private 2 (R2): 500 +10% Max Ammo

Private 3 (R3): 1,500 New Weapons: Set 1

Private First Class [Pvt. FC] 1 (R4): 3,500 +1000 HP

Private First Class 2 (R5): 6,000 +10% Max Ammo

Private First Class 3 (R6): 9,000 New Weapons: Set 2

Specialist [Spcl.] 1 (R7): 13,000 +1000 HP

Specialist 2 (R8): 17,000 +10% Max Ammo

Specialist 3 (R9): 22,000 New Weapons: Set 3

Corporal [Crop.] 1 (R10): 29,000 +2000 HP

Corporal 2 (R11): 38,000 +20% Max Ammo

Corporal 3 (R12): 48,000 New Weapons: Set 4

Sergeant [Srg.] 1 (R13): 60,000 +2000 HP

Sergeant 2 (R14): 75,000 +20% Max Ammo

Sergeant 3 (R15): 93,000 New Weapons: Set 5

Staff Sergeant [SSrg.] 1 (R16): 113,000 +3000 HP

Staff Sergeant 2 (R17): 135,000 +30% Max Ammo

Staff Sergeant 3 (R18): 160,000 New Weapons: Set 6

Sergeant First Class [Srg.FC] 1 (R19): 188,000 +3000 HP

Sergeant First Class 2 (R20): 218,000 +30% Max Ammo

More Ranks Coming Soon